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Workshop: Mopoid - your own Symbian OS game

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Please note: This tutorial is based on Symbian OS 6, therefore it will not directly work with the latest SDKs and phones. Please take a look at the newer tutorials for up-to-date information!

Andreas Jakl developed a tutorial to Symbian OS based on an Arkanoid-like game. He will walk you through the source of the game and teach you some Symbian OS idioms at the same time. You’ll get to learn about Symbian OS while having fun! The code of the game is license under GPL so you can extend it in whichever way you fancy.

This workshop uses Borland's C++ BuilderX Mobile Edition, which is available for free. Next year's workshop used Microsoft Visual Studio .net and Nokia Developer's Suite, as this proved to be the faster and better IDE.

Contents:

  • Preparation
  • Defining the Symbian OS SDK
  • Creating a new project
  • Testing the project
  • Defining strings
  • Defining the menu
  • Displaying the about box
  • Getting the application to the mobile phone!
  • Adding the game engine to your project
  • Loading images
  • Displaying the graphics
  • Handling keys
  • Displaying text
  • Reading and writing files
  • Setting the application icon
  • Handling being in the background
  • Periodic events
  • Final notes
  • Exercises

Additional information:

Released: December 2004
Based on: Symbian OS 6, S60 1.x
Published: Symbian Developer Network, Software Developer's Magazine (formerly called Software 2.0)

Download:

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